Substance painter to marmoset toolbag 39/25/2023 So I replicated a black box environment by not using an HDRI, which meant the environment’s contribution to the lighting was zero/black. Without ray tracing, I would not have accurately depicted a lot of the complex material definition and layering of surfaces in the scene, and the original test project would have probably been left to gather more dust! Lightingįor the lighting in the scene, I wanted to capture the feel of a traditional still life where there is little influence on the objects from a wider environment. Accurate contact shadows grounding assets in the scene (no more floaty objects!).
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